About This Game Age of Gladiators II: Rome is a single-player strategy game set in the twilight of the ancient Roman Republic; a violent and unpredictable time when gladiatorial games were nearing the height of their popularity. Hire scouts to scour the continent for potential prospects – once you have recruited your gladiators, you will need to manage their morale and personality while equipping them for battle. Recruit support staff, upgrade your gladiator school, collect bounties, research technologies, partake in side missions, and manage the wealth and reputation of your ludus as it grows each day.As your fighters win battles and increase in level, it will be up to you to decide how to focus their abilities by spending attribute, weapons, and expertise points. Compete, trade, and interact with other in-game owners as you advance through various cities of the empire before achieving enough fame to compete in the grand coliseum of Rome herself.Build your story. Build your empire.Features:Control your gladiators with the new 3D isometric turn-based combat system, where fights can have hundreds of different outcomes. Utilize different combat styles and abilities – employ unique ethnic abilities, salves that increase physical stats, and special equipment such as bandages, stim salts, and more.Construct a ludus to your exact specifications in order to maximize the efficiency of your operation. Hospitals, sparring mats, barracks, armories, workshops, and more. Gladiators are born with their own dynamically generated physical attributes, classes, and personalities. It is up to you to shape your gladiator into the most proficient killing machine possible. As your gladiators level up, they gain points to spend on their attributes, weapons training, and expertise. Expertise allows you to build and customize your fighter according to their appropriate strengths. Weapons training allows you to specialize your gladiator with a specific weapon. The physicality of your gladiators will increase or decrease with age, depending on if they are in their prime or declining.Hire trainers to help your gladiators level faster, doctors to keep them healthy, scouts to find new fighters, and blacksmiths to improve weapons and armor.Manage your gladiators carefully – their morale, greed, injuries, fatigue, weapons training, and more must be taken into account before sending them to battle.As your gladiators gain glory from battle, they will become more widely recognized and adored by the crowds. Win enough battles and they may even get voted into the pantheon of heroes after they retire (or die).Become a mogul outside of the arena. Purchase property for fame or businesses through which to further increase your fame across the empire.Rob caravans, guard wealthy land owners, assassinate your debt holders and more with the proactive mission system. Increase the odds of success by sending reliable gladiators on the mission as well. Lawfully aligned gladiators will only partake lawful missions, while criminally-inclined gladiators will assist in unlawful activities. Engage in five different branches of research: combat, medical, weapons, armor, and scouting. Search for deals on weapons, armor, special equipment, and loans on the marketplace.Strive to become the wealthiest individual in the Roman empire. There are quick and underhanded ways to make money, but your reputation and fighter’s morale may suffer as a result.Receive taunting messages from opposing bosses as well as various other messages from your fighters, staff members, and different characters as you progress through the game. Rename your gladiators in order to increase your attachment toward them.Bet for or against your gladiator based on the odds generated by bookmakers in-game. Fight purses and betting is based on the hype associated with each match. The greater the hype, the more lucrative the fight purse and betting market will be.Each game is dynamically generated and different each time. 7aa9394dea Title: Age of Gladiators II: RomeGenre: Indie, RPG, Sports, StrategyDeveloper:Creative Storm EntertainmentPublisher:Creative Storm EntertainmentRelease Date: 21 Aug, 2018 Age Of Gladiators II: Rome Download Highly Compressed Rar age of gladiators ii rome pc gameplay. age of gladiators 2 rome walkthrough. age of gladiators 2 rome gameplay. contact me age of gladiators ii rome. age of gladiators ii rome review. age of gladiators 2 rome fame stuck at 8000. age of gladiators 2 rome skidrow. age of gladiators ii rome guide. age of gladiators ii rome patch fr. age of gladiators ii rome wiki. age of gladiators 2 rome tipps. age of gladiators 2 rome fame. age of gladiators ii rome *2018*. age of gladiators ii rome test. age of gladiators ii rome free. age of gladiators 2 rome female. age of gladiators ii rome español. age of gladiators ii rome gry online. age of gladiators ii rome cheat engine. age of gladiators 2 rome cheat engine. age of gladiators ii rome gameplay fr. age of gladiators 2 rome tips and tricks. age of gladiators ii rome fr. age of gladiators 2 rome cheat table. age of gladiators 2 rome release date. age of gladiators ii rome system requirements. age of gladiators 2 rome free download. age of gladiators 2 rome console commands. age of gladiators ii rome tradução. age of gladiators 2 rome torrent. age of gladiators in rome youtube. age of gladiators 2 rome guide. age of gladiators 2 rome patch. age of gladiators ii rome cheats. age of gladiators ii rome. age of gladiators ii rome torrent. age of gladiators ii rome cheat table. age of gladiators ii rome download. age of gladiators ii rome deutsch. age of gladiators 2 rome review. age of gladiators ii rome mods. age of gladiators 2 rome indir. age of gladiators ii rome steam. age of gladiators 2 rome tips. age of gladiators 2 rome spolszczenie. age of gladiators ii rome pc. age of gladiators 2 rome mods. age of gladiators ii rome v1.0. age of gladiators rome 2. age of gladiators ii rome gameplay. age of gladiators 2 rome cheats. age of gladiators 2 rome download. age of gladiators ii rome skidrow. age of gladiators rome gameplay. age of gladiators 2 rome wiki. age of gladiators 2 rome crack. age of gladiators ii rome tips. age of gladiators 2 rome trainer. let's play age of gladiators ii rome. age of gladiators ii rome igg. age of gladiators ii rome trainer. age of gladiators ii rome tipps Great game but i think the thraix* needs a buff. they suck pretty bad. I Got bored after 20 hours or so.. This was my first time playing having no idea what im doingHire cheepist scout he finds (son of) spartacus pressxfordoubt.pngspartacus frist match fights a tiger and wins af spartacus then has to fight another gladiator wins af againspartacus is number 1 gladiator in the whole empire already wowspartacus fights in his 3rd match gets killed af in one hit after betting on himwhy do the gods hate me?. This game is actually pretty amazing, especially compared to the orginal game. I think some of these negative reviews are completely unfair. The developer actively communicates, does a great job of responding to customer feedback, and quickly responds to bug reports. This isn't a triple A game, nor should it be expected to be since it focuses on a very specific niche. As a management simulation based on Roman gladiatorial combat, its the best product I've ever seen. Kudos to the developer.. An excellent game with a unique gameplay that combines Strategy, Real Combat and RPG elements all together!Difficult at first, but as soon as you get the hang of it, it is real fun!And the Author "listens" to you if you have any suggestions...!. Way to much downtime from sickness to wore out slaves to broken combat,lacks everything you would want in a part 2. I am so glad i never played part 1. To forced fights,forced forfits almost the whole time you play this POS.Felt like a sad depressing time and a waste of 20 bucks...game is not worth spit.The RNG against you is totally broken and insane,the moral is funny aswell,Glads want half the pot just to be happy go lucky slaves fighting to the death..so really the game is pure fiction as it was rare that a person fought not as a slave in the first place,and as far as we know only a few that became free..but this game wants you to only use the freemen as glads cause the slaves all suck. i mean total garbage...and thats just not facts.Same with the classes of glads,no sheilds,nets and other stuff they used to even be called the class they are...no duel weilding..etc just a POS cash grab from some low iq noobDevwith a 70% chance to hit,you will miss 20/20 times from a side step and even attacks to the back of them....member folks a Glancing blow is a miss.rng like that is trash.you will have a awesome glad and then out of nowhere for the rest of his life at a young age miss everytime, and die every fight to pure scrubs.felt like the more points i put into glads the worse they got..lolthe way this game works you will be 100 losses and 25 wins...just to try to make some gold..lol its utter stupid.Gladius on the ps1 is still better then this garbage,Worthless utter garbge pile of Sh!t...Game so far is not modable..and this POS should be.the dev needs to go back to school./nuff said.I reported him to GABE for selling steaming POS trash facebook p00pStick muthaf234242ckin TRASH for more then 99cents.even tho i did buy it and then get my money back only to buy it again to stream it to show ppl how garbage and poop it is..cause its so bad the puke taste that will build in your month will last for weeks after this Sh!tfest of a game..UTTHER SHIAT!so much more is so bad like upgrades to buildings that take ages to be all the while you are going broke from Glads and the bottom of the barrel staff and the need to forfit 3v3s almost non stop..lol omg this game is slaves runing away non stop untill you build a building that takes like 100k and 100 turns to maybe help? lol....DEAD AFI see the dev has patched the game...but bruh he didnt patch what needs to be 4 real...the RNG the start of the game,the forced 3v3 off the rip when you got 1 guy...non stop♥♥♥♥♥♥game..its stupid.I hear to really get real good at this game is at the start and you may need to keep restarting to get a glad called sparticus as your first glad cause his RNG is almost godmode.His son will also be there sometimes for you to buy or pay off to fight for you.such trash,.i didn't do it cause after the 10th time i was uninstalling this game laughing at how bad it is.,I mean why am i forced to fight when i am not the slave? etc its endless garbage in this pile.. What is really annoying are the RNG functions at needless spots in the game.Here two examples:Fatigue:My cheated gladiator (all skills at 200...) won over an opponent in ONE round and got flagged as tired for NINE days.Injury:The same gladiator got hitten once with very little damage at another match and was injured for several days... well, hm, ok.Another gladiator (level 1 and unmodified) fought a match within many rounds and left it close to death. No fatigue days and no injury!And the calculation for the weapoon / armor condition erosion:In a 2v2 battle one of mine gladiotor neither executed a strike nor received one, but weapon and armor wore down. Since I am at the first season, I cannot look at other aspects of the game like all the barrack upgrades and whatelse will be offered in this game.But theses two topics I meantioned above are kinda preventing me of going on with the game.But maybe I ma just too tetchy.If these things are corrected and more armor and weapon types, more fighting actions are implemented, a price of 20 euro would be justified.An extended and revised version of this game has potential to be named as very good.. Like in Football Simulator but with Gladiators. You really feel every hit that your beloved gladiator gets because you must patch him up if he survives. Many options!. I downvoted this game, but if I could, i'd rate in somewhere in the middle.It's a fun little game that I did enjoy.But it just feels... empty. It gets old fairly quickly, and there isn't reallyanything new to introduce as the game goes on to keep you interested.Even though it's cheap, not worth full price.Maybe grab this if it's a big sale, but only expect to get 5 to 10 hours of fun out of it.Wouldn't recommend. Latest Updates - August 30th: Big update today, including some combat changes.Combat - Unspent AP at the end of each turn gets turned into a counter-attack buff. So for example, if a gladiator has 5 unused AP, this will contribute 10% to their counter-attack chance during their defensive turn and reset once it is their attack turn again. This should add an additional element of thought when fighting.Combat - Lowered the AP bonus of Inspiration from 5 AP to 3 AP. Combat - Inspiration no longer used any AP. Combat - Reduced glancing blow damage from 30% regular damage down to 20% regular damage.Combat - Counter-attack now triggering during glancing blows.Weapons - Lowered slightly the damage range of Sica and increased slightly the damage range of Spatha. Will only apply for new weapons on the market.Game - Donate button costs 3,000 gold now instead of 2,000.Combat - Fixed bug where counter-attack attempts were sometimes tallying incorrectly. Special Items - Fixed bug where special items were sometimes taking away from Block or Dodge stats.Combat - Fixed bug where Dodge and Block heals were assigned incorrectly. Armory Capacity - Fixed bug with armory capacity reverting back to 10 on second new games.Gladiators - Fixed bug where they still were not getting hall of fame votes when released. Thanks again for all of your amazing support thus far!. Latest Updates - March 28, 2019: Over the last 2-3 months, I've made some minor but important updates to the game. More will be coming, including additional portraits.Here's a list of the latest incremental changes made thus far:End Turn button renamed to End Day.Forfeiting matches not longer counts as a loss.Gladiators now properly receiving morale during match wins.Weapons and armor costs have been lowered.Removed healing powder from game.Slaves no longer receive a salary at year end.Slaves can be promoted to no longer be slaves. This button can be found beneath the Donate button on the Gladiator view screen. Sell Gladiators - Gladiators can now be sold. To do so, look for a button under their portrait on the View Gladiator screen called "Get Offers". There, other bosses will provide offers to buy a gladiator, with the price determined by fame, wins, and how much the other boss wants them. Some consideration will have to made as to whether or not you want to sell your prized gladiator to a boss in the same city as you.Fixed a freezing bug where the AI was attempting to train weapons points for the new Barbari class.Adjustments made to Barracks screen in order to fit elements better.Added new information to mail system. Thanks again for the support and hope everyone is having fun!. Latest Updates - September 1st: Quite a few updates the last few days, including an important increase of combat speed in the arena. Combat - Delay between attacks significantly reduced. This speeds up AI attacks and matches considerably.Game - AI controlled gladiators have their morale better managed.Game - Fixed bug misrepresenting the player Perk damage increase for African gladiatorsGame - Adjusted region label on recruitment screen to indicate scout is offering one or other of gladiator ethnicitiesRandom Events - Staff upgrades will now reflect on Office screen, though not retroactively. Game - Fixed bug where Titan achievement was triggering at 30 million instead of 20.Game - Fixed bug where Augustus achievement was triggering at 60 million instead of 30.Game - Slaves going on quests will now remove all equipment.Combat - Quick adjustment to AP being converted into counter-attack % (from a multiplier of 2 to 1).Combat - Fixed bug where AI would use Yarrow occasionally during Attacks Of Opportunity.Combat - Hold Ground for AI gladiators now convert AP into Counter-Attack %.Game - Fixed bug where player ethnicity was not being saved and converted into morale bonuses for gladiators. This fix is only effective on new games. Game - Fixed wording on Opposing Boss screen to reflect better reflect vs Player stats. More to come! Thanks for all your continued support so far - I truly appreciate it.. Latest Updates - October 24 (Shields, New Class): Here's the latest updates with v1.3.0New Combat Class - The Barbari class has been added. This class specializes in no armor and heavy weapons and are generated specifically from German and Gaul ethnicities. They gain a sizeable damage bonus when equipped properly but are fragile due to having no armor. Shields - These have been added under other items. Equipping them takes one slot and adds to a gladiator's block chance. Thanks everyone for continued suggestions and comments so far!. Latest Updates - September 3rd: Quite a few updates the last few days.Combat - Players no longer need to assign the same amount of gladiators as the AI to a fight. Meaning a player can pit a single superstar gladiator against 1, 2, or 3 enemies. This opens up a whole new dynamic of betting and money-making, as well as I believe makes for some pretty exciting matches and tests of skill.Combat - Gladiator makes sound now when throwing sand. Combat - Beasts do not convert AP into Counter-Attack chance.Combat - Hold Ground for AI gladiators now convert AP into Counter-Attack %.Combat - Fixed a bug where AI was able to attack an infinite number of times during occasional matches.Combat - Fixed bug where actions panel would sometimes disappear during use of skill or item.Combat - Fixed a bug with boast causing next player-controlled gladiator to miss turn. Barracks - Fixed error in Weapons Training upgrade description.Game - Fixed bug that prevented some decayed equipment from being removed from armory.Game - Fixed a bug where Recruit screen would crash if firing staff members. Combat - Fixed bug where healing powder and Ignore Pain weren't displaying proper values.Combat - Animal attack delay reduced slightly. Game - Decreased enemy stable sizes, which effectively increases the level speed of their gladiators. Game - Added number scale after personality traits on View Gladiator screen. Game - Fixed bug where player ethnicity was not being saved and converted into morale bonuses for gladiators. This fix is only effective on new games. Game - Fixed wording on Opposing Boss screen to reflect better reflect vs Player stats. More to come! Thanks again.. Release Date Set!: Hello!I have set a tentative release date of August 15, 2018 for Age of Gladiators II: Rome. This gives me two solid months to continue fine-tuning the balance of the game as well as working out the last of the bugs that have come up so far from early play-testing.As well, I'm aiming also to have some more features put in from my wishlist, such as a fight pit allowing an owner to pit their gladiators against one another in practice matches.With this iteration of the game, I have gone back to the roots of the original Age of Gladiators beyond just the ancient Roman setting - this version will also have a similar city progression of the first game, but this time based on fame and money. As well, it has been simplified from Age of Gladiators II: Death League, as I was able to better ascertain from that version the features that people enjoyed and versus the ones they didn't.Please feel free to follow this page as I make more announcements in the coming weeks!. Latest Updates - August 28th: Big update today, including a fix for the stubborn start a new game bug. Start Game Bug - This is finally fixed. Players can start new games now whenever they like without locking up the game. Recruits - Added class label to recruits screen.Classic Combat - Added equipped weapon and armor icons beneath portraits.Settings - Changed most default settings on start screen to easy.Trading - Fixed bug with wounded gladiators remaining in hospital despite trading them away.Trading - Fixed bug showing wrong roster of gladiators on trade screen.Trading - Fixed bug where wounded gladiators that were traded for were not being added to injured list.Hall Of Fame - Fixed bug where gladiators that were released were not being voted into Hall Of Fame. Retirement - City requirement info no longer shown when retiring.Combat - New sounds for special and ethnic abilities. Weapons Training - Increased weapon damage per specialty level from 10 to 20.Weapons - Fixed bug with weapon damage on assignment. Thanks again for all of your amazing support thus far!. Latest Updates - August 22nd: Some excellent continued feedback and requests from players. Here are some of the latest updates I've deployed up to v1.5:Combat Animations - The AI controlled gladiators were only using one combat animation previously. This has now been fixed and they now use multiple animations when attacking, which should make the spectate mode a bit more entertaining.Trades - Quantity has a quality of it's own; but no longer in Age of Gladiators II: Rome. Opposing bosses will not be swindled into taking many sub-par gladiators for one good one. They now judge trades based on the average quality of the gladiator(s) being offered. Special Items - Bandages now called Healing Powder. Makes a bit more sense in the arena.Ethnic Label - Thracian and Iberian had swapped combat ability labels in their Other Stats window, this now fixed.Donate - It now costs 2,000 to donate to gladiator rather than 1,000. This will accentuate the need for good purse sharing management.Arena - Battle freeze, fixed issue where opposing gladiator did not know what to do and froze in place. I suppose people sometimes do the same thing in combat, but time doesn't also freeze with them... this is now fixed. Missing Staff Members - Fixed a bug where staff members were running away during the wrong quest. Thanks again for all your amazing support thus far!
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